The ChessAIThon project (2025-1-ES01-KA220-VET-000354329) is co-funded by the European Union. The views and opinions expressed in this publication are those of the author(s) only and do not necessarily reflect those of the European Union or the Spanish Service for the Internationalisation of Education (SEPIE). Neither the European Union nor the National Agency SEPIE can be held responsible for them.
Table of Contents
Reference 1
https://www.w3schools.com/python/
Reference 2
https://www.programiz.com/python-programming
Reference 3
https://www.chess.com/terms/chess-engine
Reference 4
https://python-chess.readthedocs.io/en/latest/
Reference 6
Matthes, E. (2019). Python crash course: A hands-on, project-based introduction to programming (2nd ed.). No Starch Press.
Reference 7
Downey, A. B. (2015). Think Python: How to think like a computer scientist (2nd ed.). O’Reilly Media.
Reference 8
Russell, S., & Norvig, P. (2021). Artificial intelligence: A modern approach (4th ed.). Pearson.
Reference 9
McCarthy, J., & Hayes, P. (1969). Some philosophical problems from the standpoint of artificial intelligence. Stanford University.